Pre-teen gamers are a new and burgeoning consumer group. But the media industry's ability to understand their behaviors and motivations has been fairly limited — until now. In what is being described as a first-of-its-kind analysis, Nielsen has just released the results of its SuperData Preteen Gamer study, which reveals how preteens communicate, cross-play, discover, engage with others, purchase, and recommend through platforms in the gaming environment.
Preteen Gamers Upend Traditional Media Consumption, Says SuperData's Carter Rogers
