Interactive live video phenomenon Twitch and Cxmmunity, a non-profit organization committed to increasing BIPOC participation in esports, teamed up to create the HBCU Esports League, the first-ever league of its kind. Through the league, they aim to increase the profile and engagement of student gamers at Historically Black Colleges and Universities (HBCUs) and advocate for HBCU students in Science, Technology, Engineering & Math (STEM) careers. According to the International Game Developers Association, 83% of Black teenagers are gamers, but 68% of videogame creators are of European or Caucasian descent. Videogames, a continuously growing pastime and business, can encourage students to pursue a career in STEM if they had not previously considered it an option.
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